
The power of the King is strong, but the King cannot ignore the Castle Lords. The local Lords have power similar to the King in the territory he rules, and each lives in a huge castle built in the territory. Most of the Lords rebuilt the fortress ruins of the Era of Giants that still remained and now use them as their castles; even after thousands of years the excellence of the ancient technologies easily surpasses modern fortification technology. A strong castle is one of the most important defenses for the Lord.
Other clans who attempt to seize power also want to own a castle. Since the purpose of the many clans is to rule the territory according to their ideals, the capturing of the castle is their ultimate goal.
Siege warfare is an innovative PvP combat system that began in Lineage. Lineage II's siege warfare has two major goals: to bring out the best player strategies, and to create evolving political drama and excitement. Siege warfare can continuously create different strategies, even after several months or several years, and will leave you breathless and excited when you stand fully armed with your allies in front of the taken castle.
Numerous privileges are given to the clans who occupy the castle. They impose a tax on the shops around the castle, expand the facilities within the castle, manufacture various items, and offer the Castle Lord a Wyvern to conquer the sky. There are various systems in which the castle-owning clans operate and maintain many public facilities used by other players to make a profit. In this structure, the players and the clan who occupy the castle get win-win results through systems like the manor system. Even the clan that is strongest in force cannot maintain political power without support from other players.
Sunday, April 27, 2008
Castle Sieges
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